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nVidia Directx 10 - Rain
This sample shows how to animate and render rain as a particle system entirely on the GPU Stream out is used to animate the rain particles over time, and the geometry shader is used to extrude rain particles into quads at render time Rain particles are realistically rendered using precomputed textur Tags : nVidia rain Direct3D directx 10 Visto : 83954 video subido por Danial79 .
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DirectX 10 Crysis on an 8800GT
EDIT
I've built a new computer, and I'll be making a video of it soon for the hell of it
Me Running Crysis on DX10 on my new 8800GT, enjoy!
I downloaded RivaTuner to turn up the fan speed, so no more overheating issues, and I DL'd FRAPS after the vid and ran a benchmark thing Look for a video com Tags : 8800GT Crysis DirectX10 Visto : 90149 video subido por sl1ck72 .
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